List of Funded Projects

Important note: the projects below are recommended for funding to the national research funding organisations of CHIST-ERA by the Call Steering Committee of CHIST-ERA. The actual funding of the projects depends on the successful completion of contracts negotiation at the national level.

COnsumer-centric Privacy in smart Energy gridS

Smart meters have the capability to measure and record consumption data at a high time resolution and communicate such data to the energy provider. This provides the opportunity to better monitor and control the power grid and to enable demand response at the residential level. This not only improves the reliability of grid operations but also constitutes a key enabler to integrate variable renewable generation, such as wind or solar. However, the communication of high resolution consumption data also poses privacy risks as such data allows the utility, or a third party, to derive detailed information about...

Resilient Trustworthy Cyber-Physical Systems (RTCPS) (2014)

Collaborative object recognition, shared manipulation and learning

CORSMAL proposes to develop and validate a new framework for collaborative recognition and manipulation of objects via cooperation with humans. The project will explore the fusion of multiple sensing modalities (touch, sound and first/third person vision) to accurately and robustly estimate the physical properties of objects in noisy and potentially ambiguous environments. The framework will mimic human capability of learning and adapting across a set of different manipulators, tasks, sensing configurations and environments. In particular, we will address the problems of (1) learning shared...

Object recognition and manipulation by robots: Data sharing and experiment reproducibility (ORMR) (2017)


Composing Quantum Channels

In classical information theory the major conceptual step, done by C. Shannon, was to abstract the intuitive notion of a communication channel, which lead to the development of classical information theory. With the development of quantum physics and the new possibilities it provides for communication and computation the mathematical concept of a quantum channel, describing general input-output relations was developed in the same way. Quantum channels are therefore the main building blocks of quantum information theory and unlike their classical counterpart their basic properties are not yet understood. Of...

Quantum Information Foundations and Technologies (QIFT) (2010)

Dynamically Evolving Long-Term Autonomy

Many complex autonomous systems (e.g., electrical distribution networks) repeatedly select actions with the aim of achieving a given objective. Reinforcement learning (RL) offers a powerful framework for acquiring adaptive behaviour in this setting, associating a scalar reward with each action and learning from experience which action to select to maximise long-term reward. Although RL has produced impressive results recently (e.g., achieving human-level play in Atari games and beating the human world champion in the board game Go), most existing solutions only work under strong assumptions: the environment...

Lifelong Learning for Intelligent Systems (LLIS) (2016)

Declarative and Interoperable Overlay Networks, Applications to Systems of Systems

An increasing number of different kinds of resources, including everyday objects, are interconnected to each other. Some analysts estimate that around 50 billions of devices should be interconnected at the horizon of 2020. This paves the way for new large-scale systems, and requires the need for novel architectures and design principles to support such a scale. Further, these resources may be very different at both the hardware and software layer, in terms of both functional and non-functional properties. This will lead to system of systems that federate highly heterogeneous distributed systems as already...

Heterogeneous Distributed Computing (HDC) (2013)

Distributed Stream processing on Fog and Edge Systems via Transprecise Computing

The DiPET project investigates models and techniques that enable distributed stream processing applications to seamlessly span and redistribute across fog and edge computing systems. The goal is to utilize devices dispersed through the network that are geographically closer to users to reduce network latency and to increase the available network bandwidth. However, the network that user devices are connected to is dynamic. For example, mobile devices connect to different base stations as they roam, and fog devices may be intermittently unavailable for computing. In order to maximally leverage the heterogeneous...

Smart Distribution of Computing in Dynamic Networks (SDCDN) (2018)

Device-Independent Quantum Information Processing

Device-Independent Quantum Information Processing represents a new paradigm for quantum information processing: the goal is to design protocols to solve relevant information tasks without relying on any assumption on the devices used in the protocol. For instance, protocols for device-independent key distribution aim at establishing a secret key between two honest users whose security is independent of the devices used in the distribution. Contrary to standard quantum information protocols, which are based on entanglement, the main resource for device-independent quantum information processing is quantum non-...

Quantum Information Foundations and Technologies (QIFT) (2010)

service and user-based DIstributed SElection of content streaming source and Dual AdaptatioN

The DISEDAN project proposes an evolutionary solution to enhance the content delivery via Internet. It focuses on research in the area of multi-criteria content source (server) selection, considering user and server contexts and requested content. The project proposes two innovative concepts that improve the current streaming systems. The first one is a two-step server selection mechanism which allows for cooperation between Service Provider (an entity offering the content distribution service, but owning or not a network infrastructure) and End User (an entity which consumes the content) making use of...

Context- and Content-Adaptive Communication Networks (C3N) (2012)